Write Or Flame Thrower?

Over November I participated in National Novel Writing Month again. This was the second time since 2010 that I attempted to write some 50k words in a month. Needless to say I failed again. This time however it wasn’t decreasing motivation to write, but more the increasingly limiting time to write over that November period. Planned everything, and somehow hoped to get it done within the time, it ultimately stressed me out a bit with trying to fit things in. I have a solid story though, so once I’m back from China, I’ll work on it through the January to February period because its one of two stories I actually see the end to, which is incredibly refreshing given how I normally end up making story ideas with no real conclusion. With a new game project slated for the new year with a 6 month development time (or less!) as well as some other external commitments, hopefully I can spare a few moments out of my days to scribble things down.

As I mentioned before, I’m finally working on a game project again. It’s been almost a year since and I feel that the break from it to explore other options has brought me back to what I love doing the most; making products that people will enjoy and have fun with. The only difference is that I’ve decided to expand my repertoire and work on the development as opposed to the art side of things. I’m quite excited, so much so that I’ve been researching whilst on my holiday! Relax, only been doing it in the downtime, like on the sleeper train trips with hardly anything to do and over the boat trip where they had the most relaxing of reading areas. I’ll talk more about my trip in the next blog. Can’t overload you readers with too much in one sitting.

This blog post however was written on my iPhone, using shocking China wifi in Chengdu, a city deep in the mainland, and a pretty, young girl sitting across from me, whom which inspired me to write today. What series of events in the near future that will culminate into spontaneous bouts of inspiration only time will tell. This is the GameMonkey, signing off until I return back home.

zài jiàn!

About Chris

Professional 3D artist. Worked in various fields from animation to the video games industry. Has a keen interest in upcoming games industry technologies, as well as writing fiction and the occasional Lego creation.

Category(s): Game Development, Vacation, Writing
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